max2dts - 2nd post
by James Reue · in Torque Game Engine · 09/04/2001 (5:02 pm) · 1 replies
When exporting shape from 3dStudioMax 4 to dts i get the following error
Assertion Failed: To many details for mesh.
Again - what does this mean?
My shape consist of 108 standard primitives (just basic boxes).
Assertion Failed: To many details for mesh.
Again - what does this mean?
My shape consist of 108 standard primitives (just basic boxes).
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