Quark question
by Gonzo T. Clown · in Torque Game Engine · 02/25/2004 (5:05 am) · 4 replies
Can Quark make round columns? If so, how? I cant seem to get it to work using 6.3c.
About the author
#2
PRISM: A crystal form consisting of three or more similar faces parallel to a single axis.
02/25/2004 (5:37 am)
Ok, got it figured out. First thing you do is forget what you learned in school. A "Prism" is where I found it lol...PRISM: A crystal form consisting of three or more similar faces parallel to a single axis.
#3
02/25/2004 (6:40 am)
Lol, took me while to find them there too. ;) It is good that you posted the answer, I am sure that it will help some people in the future.
#4
02/26/2004 (3:20 pm)
The "Make Prism" command is one of the most useful things in QuArK. It is what I used to make all the curved ramps in MB. It also works well for columns.
Torque Owner Chris