Game Development Community

The Lost Woods

by Paul /*Wedge*/ DElia · in General Discussion · 02/12/2004 (6:48 pm) · 1 replies

I just put out the first release of my map "The Lost Woods" today. I'll be running a server for it whenever I can. I did a good deal of custom (crappy) artwork for the map, for minor environmental pieces, and used a lot of the cool stuff the SP clan has put out. It has both a day and nightime version. Though there are a couple weapons that wouldn't be found in the regular version, this map is intended to play something like what the real game should.

Also, I hope the devs utilize the Static Shape replicator for the next version, so I don't have to place a hozillion trees in the map by hand. Which by the way, would it be more efficient to make all the trees Static Shapes? They are all just... ummm that other kind of shape, TSS Static or whatever. I need to put in a fair deal of fogging to get it to run without lagging to hell (when running it on a server), though it still looks pretty good.

And has anybody used a sword and had it work properly in a DM game? Mine only sorta works, it's not recording kills. Also I'd like to be able to change the swing speed, haven't figured out how yet.

Oh yeah I have screenshots of some of the cooler areas of the nighttime version of the map at my website, along with the art files I made for the map and the .ter file (so you don't have to download it through the server).

www.geocities.com/cmndr_antilles/

#1
02/25/2004 (9:52 am)
Realy a great map with a great waterfall :-)