Game Development Community

Quicktime in TGE

by Virtual Campus · in Technical Issues · 01/17/2004 (11:54 am) · 1 replies

Ok, I am on a team creating virtual tours of historic sites using TGE. We want top be able to stop at ramdom places and fade from the 3d site to a quicktim vr shot of present day to show the changes made. (Actually it doesn't have to be a quicktime vr shot, just anything to switch to, to show the changes. Quicktime vr shots are easily accessible thats why we want quicktime) Can anyone please give me an idea of how to do this in TGE? I don't know where to start.

-Tyler

#1
01/17/2004 (1:36 pm)
You only need to post a question once in the correct forum, it is bad manners to spam the forums