Torque World Size
by Mike Snow · in Torque Game Engine · 12/31/2003 (11:26 am) · 5 replies
Trying out the demo it seems like I can walk forever.
Is there a way to limit the size of a map in Torque so that the maps have impassible borders?
For example, in Everquest you have "zones" or different maps that players warp between. I would like to do something similiar.
Thanks,
Mike
Is there a way to limit the size of a map in Torque so that the maps have impassible borders?
For example, in Everquest you have "zones" or different maps that players warp between. I would like to do something similiar.
Thanks,
Mike
About the author
#2
12/31/2003 (1:10 pm)
Many adventure games do that, but Torque just lays the terrain again if you go too far. There was code to keep the player within the mission area...
#3
12/31/2003 (1:48 pm)
I did a search for for mission boundary but nothing came up. Where in the docs can i find more info about it? (or samples) Thanks!
#5
12/31/2003 (10:56 pm)
Thanks, that should do it!
Torque Owner Jarrod Roberson