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A ScreenBlend Question

by Heron Huang · in Torque Game Engine · 12/26/2003 (10:03 am) · 2 replies

Hi there,
I wanna implement a blend effect naming ScreenBlend www.digitalartform.com/screen.htm in Torque.I do have that by using glBlendFunc().But when I wanna add alpha effect over the blending result,I have no idea.So what shall I do?Any ideas?
Thanks in advance,
Yours Heron

#1
12/26/2003 (10:07 am)
Check out guiTSCtrl.
#2
12/31/2003 (9:57 am)
I'm not sure if this is what you mean but you might be wanting to use:

glBlendFunc(GL_ONE, GL_SRC_ALPHA_SATURATE);

...when you draw textured images.