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Stationary Weapons

by James · in Torque Game Engine · 12/23/2003 (9:13 am) · 6 replies

I'm helping write a mod, and I have some questions. We're using the fps demo as a base, the game isn't and fps, but this gives up the basic environment we want. Anyway, on to my question.

I want to make a stationary weapon in the game. Something that just sits there and can be fired through the script. There won't be a player to mount it on, and it's not a vehicle. These weapons are cannons, that the user can fire, but the user doesn't really have a player presence in the game.

James

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#1
12/23/2003 (9:25 am)
Try looking for Turrets :)
#2
12/23/2003 (9:57 am)
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4116
These support both player-mountable and AI controlled turrets.
#3
12/23/2003 (10:55 am)
That turret resource is the best; they can be mounted on vehicles, PaulDana is the man.
#4
12/23/2003 (11:10 am)
The turret code will only be useful to you if you own the source code. James you do not it seems by your profile.
#5
12/25/2003 (10:59 pm)
Hmmm...so the turret code is has to be added to the source. I'll have to get the guy for the source in our group to add it. Once it's in, I can use it from the scripts though right?


edit: BTW, thanks for the super fast replies!
#6
12/26/2003 (6:17 pm)
Yes after the source code is added you can manipulate it how you want thru the scripts.