Game Development Community

Crate Game Rating System

by Nate "Nateholio" Watson · in General Discussion · 12/22/2003 (9:16 am) · 3 replies

The following is a link to a site that has a somewhat funny but true rating system for games. The Crate Rating System
I never really liked crates anyway (medkits belong on shelves not crates - and who leaves crates in the middle of a hall or room that is obviously not for storage), but this "rating system" just makes me have more resolve to put NO crates in Un4given Urth. This does pose a few good questions though, is a loot chest a crate, what about a toobox in a pickup bed, or is a semi trailer full of loot just a huge crate with wheels??

#1
12/22/2003 (9:26 am)
I hate crates. I use them in Trajectory Zone as a form of satire - it's the middle of nowhere, with nothing around, and there are crates falling from the sky :-)

A toolchest in the back of a pickup truck is completely reasonable. Same with a semi trailer. These things make sense - you see these items in real life. Are they just another form of crate? I suppose so, but, a crate with a form factor that makes sense in the environment it's in, and makes sense for the location it's in (unless you plan on putting a semi trailer parked in a hallway ;-)
#2
12/22/2003 (9:54 am)
And on that note..
isnt it funny here in america
Everything that goes in a road vehicle is called:
Shipment
and anything we put on a ship is called:
Cargo

Edit:
heh oops
#3
12/22/2003 (10:35 am)
And you park in a driveway and drive on a parkway