Game Development Community

HELP!!!??!??

by FilbertMM · in ThinkTanks · 12/16/2003 (11:36 am) · 15 replies

Help HELP HELP HELP HELP HELP! I made a wonderful tank skin but when I go in game, it only shows mytank as all white, and I saved OVER the original so this is all I have. Is there a trick to get this one to show? THis has never happened before?!

#1
12/16/2003 (12:09 pm)
Check your resolution, if its not power of two (128x128, 256x256, 256x512, 512x512, etc), torque wont show it
#2
12/16/2003 (12:13 pm)
It is like this

Tank01
512x512
JPEG image


)-:
#3
12/16/2003 (12:21 pm)
Save it as a png :)
#4
12/16/2003 (12:41 pm)
How? I am using photoshop/...
#5
12/16/2003 (1:28 pm)
Photoshop has PNG as an available save-as file format. You can also save it as a PNG by doing a save-for-web and choosing PNG in the 'optimise' options palette.

www.planetthinktanks.com/images/pics/banners/zsig.gif
#6
12/16/2003 (1:29 pm)
Thats strange. My tank skins are jpgs and they work fine!
#7
12/16/2003 (1:30 pm)
Mine are all j-pegs!
#8
12/16/2003 (2:07 pm)
I tried making a skin and mine also displayed the white. Luckily I have the original!

-Cuca
#9
12/16/2003 (2:34 pm)
I changed it to a PNG, and wallah: my new carnival skin. I'll post later.
#10
12/16/2003 (2:36 pm)
Woe, are you guy's like... Talking Chinese or something???

lol... Just kidding... when I have time, I'm gonna try to learn how to make skins...
#11
12/16/2003 (2:55 pm)
Got mine to work also, thanks to the help here.

-Cuca
#12
12/16/2003 (3:00 pm)
It looks realy cool!
#13
12/16/2003 (4:55 pm)
Can the skins really be 512x512 in size? I was under the impression they needed to be 256x256. Maybe not.
Also, can terrain textures be 512x512 also? That would be cool if so.

Hmm, that gets my brain working...
idisk.mac.com/mm2270/Public/images/braintwirl-noglow.gif
OM
#14
12/16/2003 (6:11 pm)
Textures are 256x256, however you can change how any fit on a map if you go to the mis. file.
#15
12/16/2003 (7:28 pm)
If the terrains are too big, you get lines all over and ugliness. If it's too big, it flakes out.