Bit overflow?
by Westy · in Torque Game Engine · 12/10/2003 (12:51 pm) · 4 replies
Im havin problems with the skin modifer resource.
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2990
It seems adding SkinModMask to shapeBAseMasks enum exceeds the available 32 bits.
Has any one comes across this problem? Or even rectified it?
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2990
It seems adding SkinModMask to shapeBAseMasks enum exceeds the available 32 bits.
Has any one comes across this problem? Or even rectified it?
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Associate Kyle Carter