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Question regarding the scripting engine (scan.l/gram.y)

by Bryan "daerid" Ross · in Torque Game Engine · 11/26/2003 (8:50 am) · 3 replies

Are these files current?
Are they maintained at all?

Also, a good idea would be to modify them so that they may be ran through flex/bison (instead of relying upon MKS lex/yacc wich isn't free).

#1
11/26/2003 (9:01 am)
There is already a resource showing you how to do it with both MKS and their Open Source counterparts...
Use the search engine
#2
11/26/2003 (9:08 am)
Great! Thanks.
#3
11/29/2003 (11:32 am)
I was able to regenerate the console parser/lexer using flex and bison after a few hours fiddling...