Game Development Community

Options Dialog Bug?

by Jeff Trudeau · in Torque Game Engine · 11/18/2003 (11:19 am) · 1 replies

I have enabled joystick, gamepad, and flightstick support through the options dialog. When I begin a game (local) and press to invoke the options dialog to try and change these values, I get VERY strange results.

a) 1/3 of the time, the application will crash upon me pressing .

b) 1/3 of the time, the application will crash upon me pressing the 'OK' button to close the dialog.

c) 1/3 of the time, the dialog will close properly - however I will have lost all control of the application and am unable to use ANY device to force input to the application. At this point I am forced to use to close the app.

The funky thing is, I have the control scheme write to the config file when the dialog is closed. In the case of c), the config file has been updated with the new controls that I have applied in this session, but the application will no longer allow input.

Anyone experienc(e/ed/ing) this?

#1
11/18/2003 (6:27 pm)
I do know that in Tribes 2 if you re-executed the defaultControls.cs file you would lose all input and couldnt do anything but ctrl+alt+del to shut it down, and Im assuming that it was the binds being reloaded that casued this. I dont know in your case since I dont know your layout. With the crashes 2/3's of the time I have no clue.