Game Development Community

Need a basic build doc or a link to it....

by John Doggett · in Torque Game Engine · 11/17/2003 (2:13 pm) · 11 replies

Well I finally got the CVS tool to work and have attempted my first build.

It failed. I get these errors:
Deleting intermediate files and output files for project 'Torque Demo - Win32 Debug'.
--------------------Configuration: Torque Demo - Win32 Debug--------------------
Performing Custom Build Step on ..\engine\terrain\blender_asm.asm
Performing Custom Build Step on ..\engine\platform\platformCPUInfo.asm
Performing Custom Build Step on ..\engine\math\mMathSSE_ASM.asm
Performing Custom Build Step on ..\engine\math\mMathAMD_ASM.asm
Performing Custom Build Step on ..\engine\math\mMath_ASM.asm
Performing Custom Build Step on ..\engine\interior\itfdump.asm
Linking...
itfdump.obj : error LNK2001: unresolved external symbol _texGen0
itfdump.obj : error LNK2001: unresolved external symbol _texGen1
itfdump.obj : error LNK2001: unresolved external symbol _fogCoordinatePointer
blender_asm.obj : error LNK2001: unresolved external symbol _lumels
LINK : error LNK2001: unresolved external symbol _mainCRTStartup
../example/torqueDemo_DEBUG.exe : fatal error LNK1120: 5 unresolved externals
Error executing link.exe.

torqueDemo_DEBUG.exe - 6 error(s), 0 warning(s)

Can anyone help me out? Thes eerrors were the result of an attempt to "Build All" from teh dev studio UI.

Jay

#1
11/17/2003 (3:18 pm)
Which version of dev studio? Did you apply the registry fix?
#2
11/18/2003 (8:12 am)
I am using VC 6 with SP 4. The errors appear to be simply a missing library, which I probably need to build prior to Torque Demo.

Is there a build instructions document anywhere? If not, as I solve these problems I will compile them. I am considering writing a book about usingthe engine, so this would be a good place to start....

Jay
#3
11/18/2003 (8:18 am)
Try installing SP5 as the setup doc outlines

-Ron
#4
11/18/2003 (9:29 am)
Thank you. I will do so and report back...

Jay
#5
11/18/2003 (9:30 am)
Where is the setup doc?
#7
11/18/2003 (11:05 am)
Thank you.
#8
11/18/2003 (12:45 pm)
Hey John,

I'm trying to solve a problem here, so please bear with me. Just out of curiosity I'm wondering why you didn't see the documentation in the Torque owners area. Is it the Web design? We sent you a getting started email that has this paragraph:
Quote:
Make sure to read the 'Torque Documentation' home page for -- you guessed it -- documentation on the Torque Game Engine, the Torque scripting language, development tools, tutorials and code snippets.

http://www.garagegames.com/docs/torque.sdk/index.php
I truly am trying to make things better. If we are not being obvious enough as web designers or our "out of box" experience sucks, I would like to know why.

Can you please take the time to tell me why you didn't see the doc links or if you did, how did we miss this up? Anybody else is free to chime in on this.

-Jeff Tunnell GG
#9
11/18/2003 (3:18 pm)
Jeff,

I will help you all I can and will not take offense. I -have- found the site difficult to navigate, but that may just be me.
Yes, I did receieve the initial email and I probably still have it.

Here is what I think would improve the site.
A. I have trouble finding the Torque home page. This may be due to the fact that I don't spend a lot of time on the site... (Something I plan to change soon.)

B. There are a lot of links and other clutter (please don't take offense) on even this thread, but to me, no obvious link to the build doc or the -Dev- home page.

I realize this is a function of the GG web site and that you may not have much control over it.

I appreciate very much that the folks helped me out (no flames! yay!) and I can get busy with my project.

Jay
#10
11/18/2003 (3:30 pm)
I just built the torque demo code with no errors.

Thanks everyone for your help!

Jay
#11
11/19/2003 (9:40 am)
John, your feedback is very important to us. We are working on some navigational changes that will hopefully make things clearer. In the meantime when we see someone in trouble we like to see what the hurdles were. Thanks for the feedback and gald to hear you are up and running.

--Rick {GG}