Game Development Community

Comprehensive tutorial for Milkshape

by Paul Fassett · in Artist Corner · 11/11/2003 (6:32 am) · 6 replies

I need a more thourough tutorial for milkshape. I need to know how to export a shape how to animate and sequence and how to get it into my game in torque. The tutorial provided on this site doesn't actualy show you step by step procedures on how to do it. Is there something out there like that because I have been looking for a while now and found nothing.

#1
11/12/2003 (12:12 pm)
Answer.... Nothing. I guess there is nothing that goes step by step on getting a model into your game. That realy sucks considering I can't afford a copy of 3dsmax
#2
11/12/2003 (5:46 pm)
As bad as it is guys, and pirating is terrible and against the law...i can probly get you guys 3d studio max 5..
#3
11/12/2003 (6:28 pm)
I dont think thats wise, and definatly not wise expressing that publicly.. :p
#4
11/12/2003 (8:17 pm)
Indeed... and it's even more unwise to publish work done in an illegal copy of 3ds max.
#5
11/15/2003 (8:32 am)
When I first got MilkShape I found the tutorial on this site very helpful at teaching the basics of creating models in MS3D. From creating a box to creating a human model with a walk animation it was a very gently learning curve which I think anyone could get through if you want to learn about modelling in general to get to the point where you can export (sorry if you know all that and I've misread your question).

When actually exporting I found the the MS3D exporter documentation to be very step by step if you follow it carefully and read through it all before you start.
#6
11/17/2003 (8:19 pm)
Both of these give good info:

http://www.psionic3d.co.uk/lowtuts.html
http://www.machinima.com/articleselected.php?value=category&id=2&leadin=10