Game Development Community

Torque wont work

by John O · in Torque Game Engine · 11/09/2003 (7:52 pm) · 7 replies

"Grrrrr".....thats all I can say after all my stress the TGE has been given me for the last 3 days! I just cant seem to get it to compile right. Heres my error:


--------------------Configuration: Torque Demo - Win32 Release--------------------
Linking...
itfdump.obj : error LNK2001: unresolved external symbol _texGen0
itfdump.obj : error LNK2001: unresolved external symbol _texGen1
itfdump.obj : error LNK2001: unresolved external symbol _fogCoordinatePointer
blender_asm.obj : error LNK2001: unresolved external symbol _lumels
LINK : error LNK2001: unresolved external symbol _mainCRTStartup
../example/torqueDemo.exe : fatal error LNK1120: 5 unresolved externals
Error executing link.exe.

torqueDemo.exe - 6 error(s), 0 warning(s)

#1
11/09/2003 (8:06 pm)
What compiler are you using?
#2
11/09/2003 (8:33 pm)
MicroSoft Visual C++ 6:Standard Version

Im also using the latest stable release of the TGE........
#3
11/10/2003 (5:08 am)
Did you run the registry file?
#4
11/10/2003 (6:24 am)
Im really not sure. I have absolutly no idea why I cant get it to work. About 5 months ago I had the same problem. I even posted it. And got it fixed. Ive looked over that past thread at least a billion times already. Following each step like I did before. The only major difference (which isn't really MAJOR) is that I swithced from my old comp running ME, to my new one running XP.......

I got the service pack 5 thing. And the "Core SDK". I ran them, dont know what they do though.
#6
11/10/2003 (9:58 am)
Thanks a bunch for the link Matt! Im re-installing now;)
#7
11/10/2003 (1:58 pm)
Don't we also need to install the processor pack with vc6 to support "newer" CPUs and their respective opcodes ?
ie Pentium III and up (SSE, SSE2, etc), as well as AMD's Athlon (3dNow, SSE, etc>)