Game Development Community

Exportation Error

by Jeremy Tilton · in General Discussion · 11/03/2003 (11:57 am) · 2 replies

I have a dts file. I go into the engine and try to add the shape through the editor, the screen goes black and I get the following error:

GBitmap::Gbitmap: in order to extrude miplevels, bitmap w/h must be pow2.

It's on a retry/cancel dialog box. Retry crashes the engine and closes it down, Cancel does nothing more than keep the screen black forcing a CTRL/ALT/DEL restart.

Any ideas?

#1
11/03/2003 (12:40 pm)
Are you sure that you have all the textures for the shape, and that they are all in sizes which are powers of 2?
#2
11/04/2003 (3:04 pm)
Ohhhh, "pow2"...I get it. Well, that was why it was crashing. Still can't see the thing, but that could be a lot of things. Thanks Ben.