Which ports to open on firewall?
by Sammie Chan · in ThinkTanks · 11/02/2003 (5:09 am) · 4 replies
All,
Can someone tell me whether TT uses UDP or TCP for transport? And to which ports that needs to be openned on my firewall?
I want to set up a dedicated standard TT-TB server for the more experienced players. I've read through the TT forums and have not found the needed info. Any help will be greatly appreciated. Thanks.
- Sam a.k.a. chanman
Can someone tell me whether TT uses UDP or TCP for transport? And to which ports that needs to be openned on my firewall?
I want to set up a dedicated standard TT-TB server for the more experienced players. I've read through the TT forums and have not found the needed info. Any help will be greatly appreciated. Thanks.
- Sam a.k.a. chanman
About the author
#2
My TT server is online finally. Had to reset the firewall twice before the rules were accepted correctly. A couple of tankers already visited and played.
Can you (or anyone else) be so kind as to update me on how to name and password protect the server via the command line? I know folks generally do this via the GUI but my server box is a stand alone server box with a crappy video card that does not like TT. TT can only be launched via the command line and be in console view.
Thanks much in advance.
- Sam
11/03/2003 (12:59 am)
Thanks Az!My TT server is online finally. Had to reset the firewall twice before the rules were accepted correctly. A couple of tankers already visited and played.
Can you (or anyone else) be so kind as to update me on how to name and password protect the server via the command line? I know folks generally do this via the GUI but my server box is a stand alone server box with a crappy video card that does not like TT. TT can only be launched via the command line and be in console view.
Thanks much in advance.
- Sam
#3
11/03/2003 (9:30 pm)
Thats a good question. I have no idea what the commands would be. If you don't get a response in a day or two try support@bravetree.com.
#4
When one exits the GUI based server, a new file (text) call prefs.cs is saved by the GUI based server in:
- for Windows (assuming installation was on the C drive):
C:\Program Files\BraveTree\ThinkTanks\game\server
- for Macs (Ctrl-click on the ThinkTanks icon then choose Show Package Contents)
ThinkTanks:Contents:Resources:game:server
One can then edit that file to one's desire. When one next launch the console server via the command line, the server will pick up on the prefs.cs file, "compile it" to prefs.cs.dso and then override the portions of defaults.cs.dso that was changed in prefs.cs.dso.
Hope this helps others.
- Sam
(p.s. Thanks again for the port info AZ.)
11/04/2003 (2:10 am)
Finally figured it out. Basically a new game install does not include certain files needed by the console TT server and it defaults to predefined preferences. To be able to create custom configurations, one must launch the server from the GUI and create place-holders or actual preferences for server name, password, bots strength, etc.When one exits the GUI based server, a new file (text) call prefs.cs is saved by the GUI based server in:
- for Windows (assuming installation was on the C drive):
C:\Program Files\BraveTree\ThinkTanks\game\server
- for Macs (Ctrl-click on the ThinkTanks icon then choose Show Package Contents)
ThinkTanks:Contents:Resources:game:server
One can then edit that file to one's desire. When one next launch the console server via the command line, the server will pick up on the prefs.cs file, "compile it" to prefs.cs.dso and then override the portions of defaults.cs.dso that was changed in prefs.cs.dso.
Hope this helps others.
- Sam
(p.s. Thanks again for the port info AZ.)
Azazel