GameConnection::play3D
by Radoslaw Marcin Kurczewski · in Torque Game Engine · 10/23/2003 (3:47 am) · 0 replies
Hi,
I tried to use play3D(...) function in my script ( default.bind.cs ) like this:
And I've got an error:
I'm sure that ServerConnection, BrakeSndProfile and car transform are correct, so what else can be wrong?
Any ideas?
Regards
Ania
I tried to use play3D(...) function in my script ( default.bind.cs ) like this:
ServerConnection.play3D( BrakeSndProfile, %car.getTransform() );
And I've got an error:
Client 1630 packet error: Invalid Packet...
I'm sure that ServerConnection, BrakeSndProfile and car transform are correct, so what else can be wrong?
Any ideas?
Regards
Ania