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GameConnection::play3D

by Radoslaw Marcin Kurczewski · in Torque Game Engine · 10/23/2003 (3:47 am) · 0 replies

Hi,

I tried to use play3D(...) function in my script ( default.bind.cs ) like this:

ServerConnection.play3D( BrakeSndProfile, %car.getTransform() );

And I've got an error:

Client 1630 packet error: Invalid Packet...

I'm sure that ServerConnection, BrakeSndProfile and car transform are correct, so what else can be wrong?

Any ideas?

Regards

Ania