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help on exporting skin mesh from 3ds max to .dsq

by abhinav · in Torque 3D Beginner · 11/18/2013 (1:10 am) · 3 replies

any body know how to export .dsq sequence animation from 3ds to .dsq i m having trouble when i export a skin mesh it get error all the time any perfect binding details for this operation i m using torque 1.5 engine simple animations without skin export easily but how to export skinned mesh or physique mesh any details thanks in advance my game name poison

#1
11/18/2013 (6:21 am)
This hasn't been supported for years. TheGasMan has kept the old exporter in this thread updated, but it's not "official." Good luck.
#2
11/21/2013 (8:44 pm)
That was solved by unlinking skin mesh but not getting any thing after exporting
#3
12/16/2013 (9:17 pm)
Do anybody know when exporting .dsq sequence from player.max file it only export root animation not walk animation what was the problem does anybody known reply fast