Texture Packer Pro how to set correct format for Torque 2D ?
by Andrea Fraboni · in Torque 2D Beginner · 11/10/2013 (2:48 am) · 4 replies
Hi to all :-)
I have Texture Packer Pro now ..... but where I can set correct Data Format for Torque2D ???
In the menu I don't see Torque2D format or I'm in error ?
Thanks to everyone
Bye
I have Texture Packer Pro now ..... but where I can set correct Data Format for Torque2D ???
In the menu I don't see Torque2D format or I'm in error ?
Thanks to everyone
Bye
About the author
ASTRO SLAYERS my first game is on iTunes : https://itunes.apple.com/it/app/astro-slayers/id458581104?mt=8
#2
but don't exist a file to add to texture packer for Torque ??
Why I don't know what I must write in xml for have it ...
Thanks
11/16/2013 (10:58 am)
Hei thank you but don't exist a file to add to texture packer for Torque ??
Why I don't know what I must write in xml for have it ...
Thanks
#3
github.com/GarageGames/Torque2D/tree/master/tools/TexturePacker
So you already have this in your personal copy of T2D, you don't have to write your own XML files.
11/16/2013 (11:08 am)
As I mentioned in my first post, the files for TexturePacker are found here:github.com/GarageGames/Torque2D/tree/master/tools/TexturePacker
So you already have this in your personal copy of T2D, you don't have to write your own XML files.
Associate Mike Lilligreen
Retired T2Der
Directions for this can be found here:
www.codeandweb.com/texturepacker/documentation#customization