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Head PB project file corrupt?

by Matthew "Scandalon" Parsons · in Torque Game Engine · 10/16/2003 (10:28 pm) · 4 replies

Checked out HEAD today, attempting to open torque_pb10_2.pbproj returns an error: Project /Volumes/DocsNStuff/TGE/torque/pb/torque_pb10_2.pbproj cannot be opened because it is missing its project.pbxproj file.

Sure enough, the pbxproj file is not in the bundle...it's in the other older proj. files. I attempted to update from CVS, but it didn't fix it...

I, of course, stupidly deleted my earlier archives of the checkout...

#1
10/18/2003 (7:20 am)
:( just use Release_1_1_2 for the time being.
#2
10/18/2003 (8:09 am)
Actually, the 10_2 project file was removed - only the 2.1 project file is valid now. The directory still exists only if you don't have CVS remove empty directories.
#3
10/18/2003 (1:04 pm)
Hmm, weird. Why are you going w/ 2.1 rather than 10_2? (And why were there 3 different one's to begin with?)

It was a fresh checkout (empty directory to begin with) so I'm not sure why I got it the 10_2 file. (Though .app bundles probably just appear as directories to CVS, if the project file was actually removed, it shouldn't have shown up.)
#4
10/20/2003 (8:58 am)
Because we had a project for 10.1, one of the first set of tools for 10.2, and the latest, that's compatible with the december 2002 tools + various updates ;)