Head PB project file corrupt?
by Matthew "Scandalon" Parsons · in Torque Game Engine · 10/16/2003 (10:28 pm) · 4 replies
Checked out HEAD today, attempting to open torque_pb10_2.pbproj returns an error: Project /Volumes/DocsNStuff/TGE/torque/pb/torque_pb10_2.pbproj cannot be opened because it is missing its project.pbxproj file.
Sure enough, the pbxproj file is not in the bundle...it's in the other older proj. files. I attempted to update from CVS, but it didn't fix it...
I, of course, stupidly deleted my earlier archives of the checkout...
Sure enough, the pbxproj file is not in the bundle...it's in the other older proj. files. I attempted to update from CVS, but it didn't fix it...
I, of course, stupidly deleted my earlier archives of the checkout...
#2
10/18/2003 (8:09 am)
Actually, the 10_2 project file was removed - only the 2.1 project file is valid now. The directory still exists only if you don't have CVS remove empty directories.
#3
It was a fresh checkout (empty directory to begin with) so I'm not sure why I got it the 10_2 file. (Though .app bundles probably just appear as directories to CVS, if the project file was actually removed, it shouldn't have shown up.)
10/18/2003 (1:04 pm)
Hmm, weird. Why are you going w/ 2.1 rather than 10_2? (And why were there 3 different one's to begin with?)It was a fresh checkout (empty directory to begin with) so I'm not sure why I got it the 10_2 file. (Though .app bundles probably just appear as directories to CVS, if the project file was actually removed, it shouldn't have shown up.)
#4
10/20/2003 (8:58 am)
Because we had a project for 10.1, one of the first set of tools for 10.2, and the latest, that's compatible with the december 2002 tools + various updates ;)
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