Game Development Community

Broken textures in demo

by Heiko Irrgang · in Torque Game Engine · 10/15/2003 (12:44 pm) · 2 replies

Hello, i recently ordered this engine an playing around now. everything compiled fine and i even didnt noticed any problem..... until i hav seen some screenshots of the demo app on a beginners tutorial.

it seems that there is something wrong with the ground textures.

i have put up two screenshots on http://www.zefix.tv/shots.html

i post this in the linux section as i think this is a problem with dependencies or somewhat.

i use debian linux on athlon with a nvidia card and nvidia 4496... or was it 4363 drivers? lost track.... X version is 4.3.0 and i think i have all dependencies installed.

i use gcc3.3, not that i want and not that i dont know that gcc2 is suggested, but have you ever tried to downgrade a major gcc version with a lot of c++ libs running? (i have, took me two weeks to get everything back to life)

maybe someone has a idea...

er, and yes, i was kicked out by my provider while checking out the source, but all the files in data, after a cvs up, seem to be ok when viewed with a image viewer.

sofar...
Heiko

and BTW: i know i am not the first asking, but maybe i am the first getting an answer: is there some kind of howto build a minimal c++ app from scratch using torque? would ease things really up for us torque newbies...

thanx

#1
10/19/2003 (11:22 am)
What kind of nvidia card? I suspect your drivers are not quite set up right or you have a mix of old/new versions.
#2
10/20/2003 (12:03 am)
Thank you, you where right. I reinstalled the drivers and now everything works. looks much better now.

thanx