About new gui system.
by KevinYuen · in Torque 2D Beginner · 03/22/2013 (8:14 am) · 3 replies
I want to try make some new gui controls, and shared with troquers.
But i need some suggestions and guidance:
1: how to sort gui layers if using torque scripts absolutely?
2: how to limit their rects and make clipping?
So i hope you can provide a complete example for us, such as one hp/mp bar and a listbox. :)
But i need some suggestions and guidance:
1: how to sort gui layers if using torque scripts absolutely?
2: how to limit their rects and make clipping?
So i hope you can provide a complete example for us, such as one hp/mp bar and a listbox. :)
#2
03/22/2013 (11:49 am)
If you've read the documentation and the class references then the best place to start after that would be to examine GuiControl closely - that is the base for all other gui controls.
#3
you said: 03/19/2013 (3:25 pm)
I can post more on how to handle in-scene health/mana bars later.
I read documents and GuiControl.cpp, but i want to known how to design it by script. :).
If using c++, i think it's no problem, very easy for me.
03/22/2013 (10:54 pm)
Hello Richard :)you said: 03/19/2013 (3:25 pm)
I can post more on how to handle in-scene health/mana bars later.
I read documents and GuiControl.cpp, but i want to known how to design it by script. :).
If using c++, i think it's no problem, very easy for me.
KevinYuen
you're torque's founders, you're most familiar with it.
I think if you can post some guides for new systems, For friends want to joint development, it is a good thing. :)
I hope you can understand my thinking...( uh, english.... very poor )