Game Development Community

Question about live TAML

by Orion the Hunter · in Torque 2D Beginner · 02/06/2013 (7:46 am) · 6 replies

Hi,

I'm excited to use the live TAML feature. So how do I use it? I know that I open any TAML document with Xcode, but which application shows a preview of the sprites you write in the TAML document?

Thanks, and great job, GG!

#1
02/06/2013 (9:04 am)
Does this comment from Melv answer your question:
https://www.garagegames.com/community/blogs/view/22166/3#comment-190356

#2
02/06/2013 (9:36 am)
Thanks for the reply!

I just need to know which executable show the live updating preview. Could you please verify this? :)

Thanks!
#3
02/06/2013 (9:48 am)
Quote:
Some kind of automatic TAML updating isn't a feature of the engine, we don't have any editors or production software of any kind.

That demo was just a simple timer checking to see if the file had changed and if so loading it up as a scene, just a few lines of code in a bare toy.

In the demo I just typed the Taml XML entries into Notepad++ and hit save which triggered an update.


So, the only executable that the project creates is the one that shows the live updating preview using a script that runs a timer to check for updates to the TAML file.
#4
02/06/2013 (10:02 am)
OOOOOOOOH. I feel so dumb. Well, thanks!
#5
02/06/2013 (10:15 am)
No problem - sometimes the hardest thing to see is what's right in front of us....
#6
02/06/2013 (10:25 am)
Lol, so true! :P