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How to start Toolbox now?

by Lee L · in Torque 3D Beginner · 01/13/2013 (8:32 pm) · 3 replies

Hi, im new to game developing, and coding in general, and I wanted to start, but the tutorial on the site does not currently help. There is no Torque3D file, just some other things, but the FPS tutorial point you to a Toolbox, which looks like a neat little program, not sure why get rid of it. So, can someone help me out here?

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#1
01/14/2013 (12:56 am)
The toolbox has been renamed to the "Project Manager" and has its own repository:
https://github.com/GarageGames/Torque3D-ProjectManager
They should probably fix that in the FPS tutorial.
#2
01/24/2013 (12:03 pm)
But it seems that the "Project Manager" is only a lite version of the original Toolbox. There you can only create new projects. No World or GUI editing or other things possible. greets
#3
01/24/2013 (12:43 pm)
The World and Gui editors are fully accessible when you run the game. Simply press F10(GUI Editor) or F11 (World Editor) anywhere in the game, whether it be a menu or a level, to open the relevant editor.

The FPS Tutorial was written for the T3D 1.2 retail release. Due to it's integration into the website, the MIT T3D steering committee has no way of updating that tutorial, so any changes that result from committee management may not become reflected in the FPS Tutorial in a timely manner. However, currently everything within it, except for the references to the Toolsbox, is still functional with the current master and development branches.

Moving forward the FPS Tutorial will potentially become obsolete. There is also additional planned functionality for the Project Generator that will be an improvement over what the Toolbox offered.