Collisiton animation
by BLACKHOUND · in Torque Game Engine · 10/07/2003 (7:55 am) · 4 replies
If I want to animate for exemple an elevator, in my case the player need to be moved left or right by an objet with collision. It's something that is used often in games so I'm shure it can be done. I would like to know how to do that.
thanks
thanks
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#2
We want to make an elevator inside a building. That elevator needs to go up and down. Right now we animated our elevator, it is an animated object. Before it moves, the colision works just fine, but when we start our animation, the collision does not work anymore. How do we go about doing what we want to do? Please, give us detailed instructions because we are newbies at this.
Thanks a lot.
10/08/2003 (11:28 am)
I am not sure that my first post was clear. We want to make an elevator inside a building. That elevator needs to go up and down. Right now we animated our elevator, it is an animated object. Before it moves, the colision works just fine, but when we start our animation, the collision does not work anymore. How do we go about doing what we want to do? Please, give us detailed instructions because we are newbies at this.
Thanks a lot.
#3
10/08/2003 (1:54 pm)
Like Xavier said... the code to do this in the engine is sort of busted. I'm pretty sure that the TS code doesn't like to animate collision info, tho I could be wrong.
#4
10/09/2003 (6:27 am)
Incredible!!! This is a basic functionnality for many engines! I am sure many indy developpers made something similar. There must be a work around somewhere....
Torque 3D Owner Xavier "eXoDuS" Amado
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