Game Development Community

3rd Person Cross Hair

by NA · in Torque Game Engine · 10/06/2003 (3:49 pm) · 3 replies

How can I make it so that the cross hair visible in first person mode is still present in 3rd person mode?
Thx in advance

#1
10/06/2003 (4:30 pm)
I think that would be a code thing, have a look at guiCrossHairHud.cc

the line of code you would need to change is

if (!control || !(control->getType() & ObjectMask) || !conn->isFirstPerson())
      return;
#2
10/06/2003 (5:51 pm)
Problem is the cross hair stays in the middle of the screen and is only a valid aim point in first person.