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Error in opengl2d3d

by Varun Tyagi · in Torque Game Builder · 08/05/2012 (3:09 am) · 0 replies

I have been compiling my code in debug and release in mode in Visual Studio 2010 but everytime I am having this problem


error LNK1104: cannot open file 'opengl2d3d_DEBUG.lib'

or

error LNK1181: cannot open input file 'opengl2d3d.lib'

just to tell I ported the engine from one computer to another. I think the path for library and include directories are problem here but can't figure it out.

Any suggestion would be helpful.

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