Asynchronous file loading
by Chris Garrett (CG) · in Torque Game Engine · 09/30/2003 (7:21 am) · 4 replies
Based on object deleting/loading on the fly:
www.garagegames.com/mg/forums/result.thread.php?qt=3249
I have found that the load of objects is a real performance hit. Is it possible to asynchronously load the images for my objects. For the app that Im making it would be perfectly acceptable for some to render late.
Does anyone have thoughts on this?
CG
www.garagegames.com/mg/forums/result.thread.php?qt=3249
I have found that the load of objects is a real performance hit. Is it possible to asynchronously load the images for my objects. For the app that Im making it would be perfectly acceptable for some to render late.
Does anyone have thoughts on this?
CG
Associate Paul Dana
I do not know of a way to load "asynchronously" as you are asking.