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T3D 1.2 and The Game Programmer;s Guide to Torque

by Depidesign · in General Discussion · 06/15/2012 (7:55 am) · 1 replies

Hi GG, I'm wondering if "The Game Programmer's Guide to Torque" still applies to T3D 1.2 seeing that a lot has changed since the release of the book.

Even if a chapter or two is useful that is more than enough to hold on to it. Thanks!

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Interactive Media Designer with experience in graphic design, motion graphic design, video editing, web design, and ui design. Applications of Choice: Adobe Creative Suite, Native-Instruments, Cakewalk Sonar,Sony Sound Forge, and FL Studio


#1
06/15/2012 (8:47 am)
The game programmers guide to Torque is mostly scripting.. Or actually purely scripting. And scripting hasn't changed that much. I still use it as a reference when i need to read up on some code. I would say it still applies but you might have some things that aren't exactly the same.