t2dTextObject Drop Shadow Resource
by Noby Nobriga · in Torque Game Builder · 05/03/2012 (6:28 am) · 1 replies
I've created a resource for adding drop shadows to t2dTextObject objects. Includes new TorqueScript methods for t2dTextObjects.
setdropShadowOffset(offset)
getDropShadowOffset()
hasDropShadow()
setHasDropShadow()
getDropShadowColor()
setDropShadowColor(color)
www.garagegames.com/community/resources/view/21678
--Noby
setdropShadowOffset(offset)
getDropShadowOffset()
hasDropShadow()
setHasDropShadow()
getDropShadowColor()
setDropShadowColor(color)
www.garagegames.com/community/resources/view/21678
--Noby
Vlad I
Default Studio Name
t2dTextObject objects look appalling, you have to implement new fonts all the time. And I've never done it successfully. Instead I might just use your feature to make soft shadows for the text.
Thanks Noby!!!