Game Development Community

So i just got iTorque 2d 1.5

by Donald Wray · in iTorque 2D · 04/26/2012 (9:20 pm) · 5 replies

I just downloaded it and installed it. But when i run the application nothing happens. The process is created but it just hangs. Has anyone else had this problem?

#1
04/26/2012 (11:03 pm)
if you happen to test it on windows (doubt it as you can't develop iOS apps there), ensure that DEP is not set to protect everything and ensure that UAC is properly configured for developers (as in disabled) or that its not installed in the program files
#2
04/26/2012 (11:42 pm)
My UAC is disabled. I changed my dep and when i told it to exclude the engine it said i had to have dep enabled for this application. I can't even get the initial program to start. It works on my other windows 7 machine with the same settings. But i would like to have it on my workstation. All of my other torque apps work with no issues. Ne more ideas?
#4
04/27/2012 (8:35 am)
Are there any messages in the console.log? It is located in the same directory as the editor executable.
#5
04/27/2012 (8:43 am)
By the way, the UAC issue will hopefully be going away soon. I have been changing how the editor creates and manages projects. If all goes well, no files will be written in Program Files (x86) directory. Everything will be written to and accessed from the user's app settings directories (both on Windows and OS X). That's not available yet, but it's a route we should have been going down much earlier.