Game Development Community

A* Documentation

by Johannes Pauw · in Torque Game Builder · 04/16/2012 (2:30 pm) · 0 replies

I'm currently trying to use TGB's A* components in a turn based strategy game, and I'm having a lot of trouble. I can't find any class reference documentation for the C++ objects involved, and the only tutorials are aimed at someone implementing basic A* in the builder interface. Could someone point me towards any comprehensive reference material for it?