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Xcode error: missing bitRender.cc

by Maritn · in iTorque 2D · 04/05/2012 (2:26 am) · 1 replies

I'm new to Torque, and this is the first time I tried to compile an iTorque2D game (it's actually the MyAquarium Demo). I installed Xcode 4.3.2 (xcode_432_lion.dmg), then installed iTorque2D on the Mac (OSX 10.7.3). Additionally, I installed the iOS 4.3 simulator and the Command Line Tools, but I still get this error during build:

clang: error: no such file or directory: '....../MyAquarium/buildFiles/Xcode_iPhone/../../../../engine/source/core/bitRender.cc'
(I replaced the user directory from this message with ......)

I followed the instructions of the setup guide. Is there anything missing in Xcode?

#1
04/08/2012 (1:48 pm)
Dammit, looks like I missed the sentence where I was told to copy my PC made project to the "MyProjects" folder. I wasn't aware that this is necessary to compile a game successfully... my fault ^^