Game Development Community

Trigger to affect TSSatic

by Tom Timothy · in Torque 3D Professional · 03/22/2012 (2:20 pm) · 2 replies

cant seem to get a trigger to effect a TTSatic like making door open on animation or opening a window any one done this before?

#1
03/22/2012 (3:07 pm)
Because "TsStatic" doesn't do that - they are just "static". The only animation that they can have is a constantly looped "ambient".

Try "StaticShape" instead. And you'll need to keep your collision mesh convex.
#2
03/22/2012 (4:47 pm)
TSStatics are 'lightweight' no-frills objects to be used as props that pretty up the scene. For script interaction you have to use ShapeBase objects: StaticShape, RigidShape, Vehicles, Player, etc..