Game Development Community

Arteria3d New price point

by arteria3d · in General Discussion · 02/27/2012 (5:29 am) · 3 replies

https://www12.corecommerce.com/~arteria3d/uploads/image/arteria3dlogo.png
New price point for existing packs.

As Arteria3d will be releasing a host of new packs and revamps towars the half and enf of this year, we have drawn up a new pricing plan that better suits the indie market, especially in these time of economic downtime.
ENvironment packs will now be priced at $25 per pack, and characters at $10 until further notice. New packs that surface over the year will be priced at double this for the newer content.
Rather than continuing promotions, and discount days and so forth, which generate the most revenue, it seems sensible to lower the prices to this standard, after much market research and feedback from customers about discount days, and pricing in general in the 3d market for indies.

Membership costs £175 for single year, and £400 for lifetime.
Base Character Projects remain the same at $150(In addition to membership cost - if this is required also)


Also, customers who purchase 3 packs, can choose a fourth one for free. All environment packs you see on arteria3d are in iclone format. Aftet their order is fullfilled, they simply inform our customer support of the pack they wish to have free!


MainSite:www.arteria3d.com

Best wishes

Steve, Arteria3d

About the author

Owner of uk based Ltd company ArteriaMediaLtd. with a trading name of Arteria3d Website;arteria3d.com


#1
02/27/2012 (3:31 pm)
I would like to say that I bought a membership from Steve. He has great customer support (even for newbies like myself that have 1000 questions) LOL.

The models are great and seem to work well even when imported to other formats.

Support Arteria3D!!!!!!

Robert
#2
02/27/2012 (7:42 pm)
Agreed very good with me as well
#3
02/28/2012 (3:00 pm)
Stevie@ I think its a good move, lowering the prices. Should see more widespread use and increase sales over-all.

The membership is still the "way to go" for most of us, its a great deal over time ... and lets us "programmers" focus on what we do best, which tends not to be 3d modeling. :O)