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Possible to loop audio at a specific starting position?

by David Staver · in Torque 3D Professional · 01/14/2012 (4:16 pm) · 3 replies

I'd like to play a looped sound, but have it start at a specified time each time the loop begins again.

Does anyone know if this is possible in Torque, either through script or engine code?

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#1
01/17/2012 (3:36 pm)
Possibly using FMOD, though I'm not certain. Markers aren't supported directly in Torque.
#2
01/17/2012 (9:15 pm)
I suppose this is very simple by means of a Trigger (if an object triggers it), otherwise you can simply schedule your sound event by a function declaration.
#3
01/18/2012 (5:58 am)
Hmm, I see that my initial interpretation of that question may have been inaccurate.

What are you trying to do? Play background music without replaying the lead-in every loop? Or simply start the playback of an entire track at a designated time from the beginning of the audio track?