Game Development Community

Static Object Sticks to Ground Plane

by Tony Tobianski · in Torque 3D Professional · 01/08/2012 (2:32 pm) · 3 replies

I'm very new to T3D and playing with simple things. I exported simple box shape from SketchUp. It seems to come into the World editor just fine, but moves and sticks into the floor when I try to reposition the static shape. Why might this be happening? How can I fix this?

About the author

Married web developer, that loves music and game development as hobbies


#1
01/08/2012 (2:46 pm)
Try disabling the snap-to-grid button in the Editor toolbar (button bar thingy). OR make your grid smaller in edit->options dropdown.
#2
01/09/2012 (10:38 pm)
Thanks much for your reply, Steve. I just discovered that nooby crap while testing some LOD shapes from SketchUp. I just didn't think I had grid snapping on... DAH! In regard to SketchUp... Thinking about using that tool to do my less detailed architectural content.
#3
01/10/2012 (7:28 am)
Don't worry SnapToGrid has caught me out a few times, too.
"I'll just move my model over to ... WTF!? Come Back Here!" ;)