Differences between TGE (TorqueX) and Torque 3D
by Jeroen Langhorst · in General Discussion · 12/02/2011 (1:39 am) · 2 replies
Can anybody tell me what the diffrences are between TGE and Torque 3D? I am mostly interested in TorqueScript and how it has been changed in Torque 3D. I ask this because I have worked with the TGE and have chosen to pick up gamedesigning/scripting again with Torque. But I noticed that the TGE has been 'removed' from the official Garagegames procuctlist, and that the new flagship of Garagegames was the Torque 3D engine.
So what are the diffrences and most importantly, has TorqueScript.
So what are the diffrences and most importantly, has TorqueScript.
#2
12/04/2011 (11:06 am)
Thank you! Now I can rest assured, and begin scripting my games without having to worry much.
Associate David Montgomery-Blake
David MontgomeryBlake
Torque 3D is the latest progression in the Torque line of engines that began with TGE. TorqueScript is largely unchanged, though path information will be the key changes that you would notice. The language itself is mostly unaltered.
Torque X was built from the ground-up on XNA in C#. It has been deprecated.