Game Development Community

Xbox gamepad

by Leonid Klimenko · in Torque Game Builder · 11/28/2011 (6:01 am) · 3 replies


Why project not build on this tutorial?

http://tdn.garagegames.com/wiki/Torque/EngineMods/Xbox360ControllerSupport

Soft:

TGB 1.7.5
VS2010

Errors:

Error 16 error LNK2019: unresolved external symbol "public: static void __cdecl Input::pushCursor(int)" (?pushCursor@Input@@SAXH@Z) referenced in function "protected: virtual void __thiscall GuiFrameSetCtrl::getCursor(class GuiCursor * &,bool &,struct GuiEvent const &)" (?getCursor@GuiFrameSetCtrl@@MAEXAAPAVGuiCursor@@AA_NABUGuiEvent@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiFrameCtrl.obj TGBGame
Error 17 error LNK2001: unresolved external symbol "public: static void __cdecl Input::pushCursor(int)" (?pushCursor@Input@@SAXH@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiWindowCtrl.obj TGBGame
Error 18 error LNK2001: unresolved external symbol "public: static void __cdecl Input::pushCursor(int)" (?pushCursor@Input@@SAXH@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 19 error LNK2019: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) referenced in function "protected: virtual void __thiscall GuiFrameSetCtrl::getCursor(class GuiCursor * &,bool &,struct GuiEvent const &)" (?getCursor@GuiFrameSetCtrl@@MAEXAAPAVGuiCursor@@AA_NABUGuiEvent@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiFrameCtrl.obj TGBGame
Error 20 error LNK2001: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiWindowCtrl.obj TGBGame
Error 21 error LNK2001: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 22 error LNK2001: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiControl.obj TGBGame
Error 23 error LNK2019: unresolved external symbol "public: static void __cdecl Input::setCursorState(bool)" (?setCursorState@Input@@SAX_N@Z) referenced in function "public: virtual void __thiscall GuiCanvas::setCursor(class GuiCursor *)" (?setCursor@GuiCanvas@@UAEXPAVGuiCursor@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 24 error LNK2001: unresolved external symbol "public: static void __cdecl Input::setCursorState(bool)" (?setCursorState@Input@@SAX_N@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiEffectCanvas.obj TGBGame
Error 25 error LNK2019: unresolved external symbol "public: static void __cdecl Input::setCursorPos(int,int)" (?setCursorPos@Input@@SAXHH@Z) referenced in function "public: virtual void __thiscall GuiCanvas::setCursorPos(class Point2I const &)" (?setCursorPos@GuiCanvas@@UAEXABVPoint2I@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 26 error LNK2019: unresolved external symbol "public: static unsigned int __cdecl Input::getDoubleClickTime(void)" (?getDoubleClickTime@Input@@SAIXZ) referenced in function "public: __thiscall GuiCanvas::GuiCanvas(void)" (??0GuiCanvas@@QAE@XZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 27 error LNK2019: unresolved external symbol "public: static int __cdecl Input::getDoubleClickHeight(void)" (?getDoubleClickHeight@Input@@SAHXZ) referenced in function "public: __thiscall GuiCanvas::GuiCanvas(void)" (??0GuiCanvas@@QAE@XZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 28 error LNK2019: unresolved external symbol "public: static int __cdecl Input::getDoubleClickWidth(void)" (?getDoubleClickWidth@Input@@SAHXZ) referenced in function "public: __thiscall GuiCanvas::GuiCanvas(void)" (??0GuiCanvas@@QAE@XZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TGBGame
Error 29 error LNK2001: unresolved external symbol "protected: static class CursorManager * Input::smCursorManager" (?smCursorManager@Input@@1PAVCursorManager@@A) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\CursorManager.obj TGBGame
Error 30 error LNK2019: unresolved external symbol "public: static void __cdecl Input::setCursorShape(unsigned int)" (?setCursorShape@Input@@SAXI@Z) referenced in function "protected: void __thiscall CursorManager::changeCursorShape(int)" (?changeCursorShape@CursorManager@@IAEXH@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\CursorManager.obj TGBGame
Error 31 error LNK2001: unresolved external symbol "protected: static unsigned char Input::smModifierKeys" (?smModifierKeys@Input@@1EA) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\winWindow.obj TGBGame
Error 32 error LNK1120: 10 unresolved externals D:\Torque Game Builder 1.7.5 Pro\tgb\gameData\T2DProject\TGBGame.exe TGBGame
Error 36 error LNK2019: unresolved external symbol "public: static void __cdecl Input::pushCursor(int)" (?pushCursor@Input@@SAXH@Z) referenced in function "protected: virtual void __thiscall GuiFrameSetCtrl::getCursor(class GuiCursor * &,bool &,struct GuiEvent const &)" (?getCursor@GuiFrameSetCtrl@@MAEXAAPAVGuiCursor@@AA_NABUGuiEvent@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiFrameCtrl.obj TorqueGameBuilder
Error 37 error LNK2001: unresolved external symbol "public: static void __cdecl Input::pushCursor(int)" (?pushCursor@Input@@SAXH@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiWindowCtrl.obj TorqueGameBuilder
Error 38 error LNK2001: unresolved external symbol "public: static void __cdecl Input::pushCursor(int)" (?pushCursor@Input@@SAXH@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 39 error LNK2019: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) referenced in function "protected: virtual void __thiscall GuiFrameSetCtrl::getCursor(class GuiCursor * &,bool &,struct GuiEvent const &)" (?getCursor@GuiFrameSetCtrl@@MAEXAAPAVGuiCursor@@AA_NABUGuiEvent@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiFrameCtrl.obj TorqueGameBuilder
Error 40 error LNK2001: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiWindowCtrl.obj TorqueGameBuilder
Error 41 error LNK2001: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 42 error LNK2001: unresolved external symbol "public: static void __cdecl Input::popCursor(void)" (?popCursor@Input@@SAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiControl.obj TorqueGameBuilder
Error 43 error LNK2019: unresolved external symbol "public: static void __cdecl Input::setCursorState(bool)" (?setCursorState@Input@@SAX_N@Z) referenced in function "public: virtual void __thiscall GuiCanvas::setCursor(class GuiCursor *)" (?setCursor@GuiCanvas@@UAEXPAVGuiCursor@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 44 error LNK2001: unresolved external symbol "public: static void __cdecl Input::setCursorState(bool)" (?setCursorState@Input@@SAX_N@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiEffectCanvas.obj TorqueGameBuilder
Error 45 error LNK2019: unresolved external symbol "public: static void __cdecl Input::setCursorPos(int,int)" (?setCursorPos@Input@@SAXHH@Z) referenced in function "public: virtual void __thiscall GuiCanvas::setCursorPos(class Point2I const &)" (?setCursorPos@GuiCanvas@@UAEXABVPoint2I@@@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 46 error LNK2019: unresolved external symbol "public: static unsigned int __cdecl Input::getDoubleClickTime(void)" (?getDoubleClickTime@Input@@SAIXZ) referenced in function "public: __thiscall GuiCanvas::GuiCanvas(void)" (??0GuiCanvas@@QAE@XZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 47 error LNK2019: unresolved external symbol "public: static int __cdecl Input::getDoubleClickHeight(void)" (?getDoubleClickHeight@Input@@SAHXZ) referenced in function "public: __thiscall GuiCanvas::GuiCanvas(void)" (??0GuiCanvas@@QAE@XZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 48 error LNK2019: unresolved external symbol "public: static int __cdecl Input::getDoubleClickWidth(void)" (?getDoubleClickWidth@Input@@SAHXZ) referenced in function "public: __thiscall GuiCanvas::GuiCanvas(void)" (??0GuiCanvas@@QAE@XZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\guiCanvas.obj TorqueGameBuilder
Error 49 error LNK2001: unresolved external symbol "protected: static class CursorManager * Input::smCursorManager" (?smCursorManager@Input@@1PAVCursorManager@@A) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\CursorManager.obj TorqueGameBuilder
Error 50 error LNK2019: unresolved external symbol "public: static void __cdecl Input::setCursorShape(unsigned int)" (?setCursorShape@Input@@SAXI@Z) referenced in function "protected: void __thiscall CursorManager::changeCursorShape(int)" (?changeCursorShape@CursorManager@@IAEXH@Z) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\CursorManager.obj TorqueGameBuilder
Error 51 error LNK2001: unresolved external symbol "protected: static unsigned char Input::smModifierKeys" (?smModifierKeys@Input@@1EA) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\winWindow.obj TorqueGameBuilder
Error 52 error LNK2019: unresolved external symbol "public: static void __cdecl Input::refreshCursor(void)" (?refreshCursor@Input@@SAXXZ) referenced in function "void __cdecl OurDispatchMessages(void)" (?OurDispatchMessages@@YAXXZ) D:\Torque Game Builder 1.7.5 Pro\engine\compilers\VisualStudio 2008\winWindow.obj TorqueGameBuilder
Error 53 error LNK1120: 11 unresolved externals D:\Torque Game Builder 1.7.5 Pro\tgb\TorqueGameBuilder.exe TorqueGameBuilder

#1
11/28/2011 (6:51 am)
Resource is five years old, it is for T2D Beta 1.1 .
#2
11/28/2011 (11:45 pm)
Is it possible to make a vibration in the engine?
#3
11/29/2011 (12:10 am)
Tell me please, how to get the vibration on gamepad (xbox360) in the TGB 1.7.5 ?