T3D 1.2 - fogColor not loading correctly - LOGGED (THREED-3125)
by CSMP · in Torque 3D Professional · 11/27/2011 (1:01 am) · 2 replies
Build: T3D 1.2 Pro
Platform: Windows 7
Target: Editors, Levels
Issues: When the fogColor(theLevelInfo)is set on a level, if the level is loaded back up again the fogColor will be white instead of the correct color, though the ObjectEditor still recognizes the correct fogColor.
Steps to Repeat:
1. Start a Full Template Empty Terrain level
2. Open the World Editor
3. Change the fogColor in the missions theLevelInfo to black
4. Save and exit the level
5. Start the modified Empty Terrain level and see if the fogColor is still black
Platform: Windows 7
Target: Editors, Levels
Issues: When the fogColor(theLevelInfo)is set on a level, if the level is loaded back up again the fogColor will be white instead of the correct color, though the ObjectEditor still recognizes the correct fogColor.
Steps to Repeat:
1. Start a Full Template Empty Terrain level
2. Open the World Editor
3. Change the fogColor in the missions theLevelInfo to black
4. Save and exit the level
5. Start the modified Empty Terrain level and see if the fogColor is still black
Associate Steve Acaster
[YorkshireRifles.com]