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T3D 1.2 - China Town Cherry trees visibility error - LOGGED (THREED-3151)

by Dean Calver · in Torque 3D Professional · 11/26/2011 (2:13 am) · 1 replies

Build: 1.2

Cherry trees bounding volume or some other visibility info is wrong, looking up enough causes the tree to disappear.

Now you see it,
s11.postimage.org/8luob7amr/torq1_2_cherrytree_vis.jpg
Now you don't
s10.postimage.org/lxtswq5c9/torq1_2_cherrytree_invis.jpg

About the author

Been a games dev for more years than its comfortable to remember. Have shipped a fair few games, most recently have been Lead Programmer on Brink and Heavenly Sword.


#1
01/11/2012 (10:48 am)
Thanks for the bug report Dean. I've gone ahead and logged this issue under ticket number THREED-3151 for review.