Game Development Community

Frame property in t2dStaticSprite

by Jose M Pan · in iTorque 2D · 11/18/2011 (11:41 am) · 1 replies

Can somebody explain me about this property? t2dStatic can have more than one frame? How can I use this? I'm asking this because I think this is what I need for my game... Thanks!!

#1
11/18/2011 (7:16 pm)
If your static sprite's imagemap is in a cell format, you can use the frame property to select the frame it will be displaying.