Game Development Community

Flying foliage

by Harper · in Torque 3D Beginner · 11/18/2011 (7:21 am) · 4 replies

Hi folks, i got these strange flying plants, when i use ground covering.
What is my mistake ?

harpersoft.de/Meynis/Torque/flying.jpg
Any ideas what causes this ???

#1
11/18/2011 (9:33 am)
The only time I've seen this happen is when editing terrain after a forest has been painted or ground cover has been added. Forests don't update with the terrain being edited and have to be repainted. Ground cover usually updates along with the terrain, but I have seen that fail a couple times in the past. If you delete your ground cover and re-add it should fix it.
#2
11/18/2011 (4:28 pm)
Try re-inputing any varialbe in the GroundCover inspector in the World Editor - even just selecting an entry and hitting return (like seed or something) and it should "rebuild" the groundcover from scratch.

Other than that, check that you don't have some bizarre offset on the groundCover itself.
#3
11/19/2011 (3:12 am)
Thanx - found my error when looking at the terrain variables.
There was a rotation: 1 0 0 0.498233
#4
11/20/2011 (3:16 am)
I've gone ahead and moved this forum thread to a more appropriate section.