Networking?
by Garrett Orth · in Torque Game Builder · 11/15/2011 (8:46 am) · 1 replies
Hello!
First off, I am a completely inexperienced user of TGB and have only been dawdling so far. That being said, I saw that there are networking capabilities that are involved with the software. My question is, is it possible (and at what difficulty if so) to use a non-Torque based server while still using TGB on the client-side?
Thanks in advance!
First off, I am a completely inexperienced user of TGB and have only been dawdling so far. That being said, I saw that there are networking capabilities that are involved with the software. My question is, is it possible (and at what difficulty if so) to use a non-Torque based server while still using TGB on the client-side?
Thanks in advance!
Associate William Lee Sims
Machine Code Games
If you can create a game and you can create a server, the difficulty of connecting them is quite low.