Game Development Community

TGB won't compile on xcode 3.2

by Amjad Yahya · in Torque Game Builder · 11/14/2011 (5:12 am) · 4 replies

Hi,

I'm getting frustrated because I can't fix the problem I'm facing, could you please help me with the below:

Portals wouldn't pass my game unless I fix the 2 black windows that show behind my game window on Mac, the solution was suggested here: http://www.garagegames.com/community/forums/viewthread/124487, but that required a recompile, so I installed xcode 4.2 on my system and tried to build a new copy of TGB, that did not succeed, I searched and found a thread about this here: http://www.garagegames.com/community/forums/viewthread/108315, I installed xcode 3.2 with 10.4 SDK and did all what was suggested in the thread with no luck, it keeps giving me this error: LLVM GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file astNodes.cc)

Any Ideas are appreciated.

Thanks

#1
11/15/2011 (12:14 am)
Hello, any one?
#2
11/16/2011 (7:16 am)
thanks for the help!
#3
11/16/2011 (9:27 am)
You could try asking in the iT2D forums, here. I'd move your post there, but I don't have super powers. I'll talk to the support guys for you.
#4
11/16/2011 (11:32 pm)
thanks Richard, I have posted this issue in iT2D.