TGB won't compile on xcode 3.2
by Amjad Yahya · in Torque Game Builder · 11/14/2011 (5:12 am) · 4 replies
Hi,
I'm getting frustrated because I can't fix the problem I'm facing, could you please help me with the below:
Portals wouldn't pass my game unless I fix the 2 black windows that show behind my game window on Mac, the solution was suggested here: http://www.garagegames.com/community/forums/viewthread/124487, but that required a recompile, so I installed xcode 4.2 on my system and tried to build a new copy of TGB, that did not succeed, I searched and found a thread about this here: http://www.garagegames.com/community/forums/viewthread/108315, I installed xcode 3.2 with 10.4 SDK and did all what was suggested in the thread with no luck, it keeps giving me this error: LLVM GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file astNodes.cc)
Any Ideas are appreciated.
Thanks
I'm getting frustrated because I can't fix the problem I'm facing, could you please help me with the below:
Portals wouldn't pass my game unless I fix the 2 black windows that show behind my game window on Mac, the solution was suggested here: http://www.garagegames.com/community/forums/viewthread/124487, but that required a recompile, so I installed xcode 4.2 on my system and tried to build a new copy of TGB, that did not succeed, I searched and found a thread about this here: http://www.garagegames.com/community/forums/viewthread/108315, I installed xcode 3.2 with 10.4 SDK and did all what was suggested in the thread with no luck, it keeps giving me this error: LLVM GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file astNodes.cc)
Any Ideas are appreciated.
Thanks
About the author
Torque Owner Amjad Yahya