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[RESOLVED] iTorque2D 1.5 - Feature Demo - touch/buttons not working

by James Tadeo · in iTorque 2D · 10/31/2011 (9:51 pm) · 5 replies

I've upgraded to 1.5 and thought I would try getting the feature demo on my iPad and iPhone.

It worked in the simulator. I am able to click the buttons and the respective demo shows up and I am able to play the game.

I then compiled a binary. It looks like it compiled properly, as I received the build succeeded message, but when I run it on the iPhone (iOS5) and on the iPad (iOS4), the buttons/navigation doesn't work. It's as if the touch features have all been disabled.

Anyone else having this problem?

#1
10/31/2011 (10:22 pm)
I took another run at this and noticed that it was compiling for iOS 4.3. I set the deployment target to 3.2 and it worked.
#2
10/31/2011 (10:26 pm)
Hey James,

I just compiled the feature demo on an iPad1 (iOS5) and touches / buttons are working beautifully.

Are you seeing anything in your debug log ? When I hit the buttons I see a bunch of messages about setting levels and oniPhoneTouchTap messages.

-Edit: Glad you got it working!

#3
10/31/2011 (10:30 pm)
Thanks for the reply Ray, I got it to work by setting the deployment to 3.2. I'm sure I need to just click that "magical" check box somewhere and all will be good. Until then, it seems to be working fine now.
#4
10/31/2011 (10:32 pm)
@Ray, Stinky Kitties...lol... :D
#5
01/10/2012 (10:26 pm)
@James, i have same experience, but setting the deployment to 3.2 not help me, do you change anything else?