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iTorque questions

by Luca · in iTorque 2D · 10/28/2011 (9:15 am) · 1 replies

Hi to all!!

I am interested to iTorque2D, because here at the company where i work we
need a complete 2D solutions (game engine, editor and so on).

First, i would like to know if iTorque 2D support physics simulations. I read
somewhere that Box2D is used by Torque 2D. Is that the same for iTorque?
And if so, can i use all box2d features? Does the editor support the box2d features?
This is really important for us.

The only bad news is that one can't use this engine on other mobile platform such as Android...right?

Thank you,
Luca

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#1
10/28/2011 (9:44 am)
@Luca - Box2D is not in the stock engine, but there is a free resource online that shows how to integrate less-than-recent version of Box 2D. Not all the features are exposed, but an experienced C++ dev can easily extend it.

Correct on the mobile platforms. Currently, only iOS is supported.