Game Development Community

Angle Shooting

by Limdorn · in Torque 3D Professional · 10/19/2011 (2:27 am) · 3 replies

Hi, I am working with FPSexample and the rifle-bullet shooting have a variation angle ( it is not a rect ).
How can I change to have a line shooting?
Thanks

#1
10/19/2011 (5:58 am)
Look in the rifle datablock.

Can't remember what it's called off the top of my head, but it's pretty obvious when you see it.
#2
10/19/2011 (9:43 am)
In the weapon Image datablock remove/comment projectileSpread and there will be no random bullet skew. The setting used by the rifle is abnormally high...

In the projectile datablock the combination of isBallistic (if true) and gravityMod will affect the arc of the projectile.

#3
10/20/2011 (1:32 am)
Thanks