Trying to alter mounted objects
by Mr Zurkon · in iTorque 2D · 09/24/2011 (12:17 pm) · 1 replies
I'm trying to stop a particle effect using stopEffect. The particle effect is mounted to the player object with MountInheritAttributes set to 0.
Whenever I try to stop or alter anything attached to the player I'm unable to, because it still apparently inherits everything from the object it is being mounted onto. I'm able to delete the object, but not alter it in any way.
stopEffect(false, true) works (deleting the object)
stopEffect(false, false) doesnt (stopping it without deleting)
Is there some other field I have to specify as well? This happens to sprites I attach as well.
Whenever I try to stop or alter anything attached to the player I'm unable to, because it still apparently inherits everything from the object it is being mounted onto. I'm able to delete the object, but not alter it in any way.
stopEffect(false, true) works (deleting the object)
stopEffect(false, false) doesnt (stopping it without deleting)
Is there some other field I have to specify as well? This happens to sprites I attach as well.
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Torque Owner rennie moffat
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